Dev Podcast Episode Two

We’re back from PAX East and have a brand new, shiny podcast to share with you!

This episode, we have a brief update on camera movement from Elissa and an update on story structure and the game’s trading economy from Leigh. We then join Jennifer Scheurle, our space ship designer responsible for building our now infamous physical ship bridge controllers and who has also worked on our interior ship designs and discuss all things PAX East! We had a great time over in Boston, and have heaps to talk about. It was an amazing show with plenty of weird and wonderful games on display: and Objects was one of them.

Check out the podcast here.